Centaur
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Special Note: Centaur do not exist naturally on Sollette. Any Centaur on Sollette are visitors from another plane.Average Height: 6' 6" - 7' 6"
Average Weight: 500 - 550 lbs
Ability Scores: +2 Constitution, +2 Strength or +2 Wisdom
Size: Medium
Speed: 7
Vision: Low-Light
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Languages: Common, Elven
Skill Bonus: +2 Athletics, +2 Perception
Hooved: When you make a weapon attack, you can use your hooves, which is a weapon in the mace weapon group. This weapon has the off-hand weapon property and a +3 proficiency bonus, and it deals 1d6 damage. You cannot enchant your hooves.
Fey Origin: Your ancestors were native to the Feywild, so you are considered a fey creature for the purpose of effects that relate to creature origin.
Quick Kick: You can use the Quick Kick encounter power.
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Quick Kick (Centaur Racial Power)
You lash out with your hooves when an enemy attempts to catch you off guard.Encounter * Weapon
Immediate Reaction * Melee
Trigger: An enemy moves into a square where it is flanking you.
Requirement: You must use your hooves for this attack.
Attack: Strength vs AC, Constitution vs AC, Dexterity vs AC
Hit: 1[W] + Strength modifier damage and the target is pushed 1 square.
Increase 2[W] + Strength modifier at 11th level and 3[W] + Strength modifier at 21st level.
Special: When you create your character, choose Strength, Constitution, or Dexterity as the ability score you use when making attack rolls with this power.